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  • Using WCF and WIF to perform WS-Trust active claim requests

    The last week I have been working on a claim-based identity scenario that involves two separate instances of a Active Directory Federation Services (ADFS) 2.0 as Security Token Service (STS). The first STS is an identity provider STS (IP-STS) and the second a resource STS (R-STS) . The R-STS and IP-STS...
    Posted to Alex Thissen Weblog Build 1.15.10.1971 by Alex Thissen on 07-18-2011
    Filed under: Security, WCF, ADFS
  • WCF Extensibility part 5: Make your endpoints behave

    In the previous post we looked at an operation behavior that applied the operation formatter to a particular operation description. Because this is default behavior for all operations in the interface defined, we will make life a little easier on us to have the operation behaviors applied automatically...
    Posted to Alex Thissen Weblog Build 1.15.10.1971 by Alex Thissen on 08-25-2009
    Filed under: Gaming, Protocols, .NET FX 3.5 SP1, WCF
  • WCF Extensibility part 3: Formatting operations

    Time to get serious and drill down into the first area of the big picture. We are going to take a look at “operation formatting”, which is roughly located in the highlighted area. One of the crucial parts of the WCF channel layer is the way that method invocations get transformed into WCF...
    Posted to Alex Thissen Weblog Build 1.15.10.1971 by Alex Thissen on 08-21-2009
    Filed under: Gaming, Protocols, .NET FX 3.5 SP1, WCF
  • WCF Extensibility part 2: The big picture

    Before I drill down into each of the smaller parts of the client-side channel stack implementation, I want to sketch out an overview of some of the moving parts of the channel layer. This picture is by no means complete, and I will probably revisit it several times over the next couple of posts. It should...
    Posted to Alex Thissen Weblog Build 1.15.10.1971 by Alex Thissen on 08-20-2009
    Filed under: Gaming, Protocols, .NET FX 3.5 SP1, WCF
  • WCF Extensibility part 1: background on game server protocols

    Talking to game servers There are various kinds of multiplayer games that allow you to battle against other gamers. I’ll focus on the First Person Shooters (FPS) and Real Time Strategy (RTS) games and skip the (Massive Multiplayer Online) Role Playing Games (MMORPG and RPG). Usually the FPS and...
    Posted to Alex Thissen Weblog Build 1.15.10.1971 by Alex Thissen on 08-17-2009
    Filed under: Visual Studio 2008, .NET FX 3.5 SP1, WCF
  • Applied Linq demos

    Demos for the Applied Linq session at the Developer Days 2007 in RAI, Amsterdam. The main demo shows a WPF client application communication with a WCF service using untyped Message objects. The client uses Linq to XML and the service Linq to SQL plus the Linq to XML API. Also has some query samples and...
    Posted to Demo code by Alex Thissen on 06-17-2007
    Filed under: Microsoft, Developer Days, .NET FX 3.5, WPF, WCF
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